Access to the underlying surface is provided via the SurfaceHolder interface, which can be retrieved by calling getHolder().
package com.TestSurefaceView;
import android.app.Activity;
import android.content.Context;
import android.graphics.Canvas;
import android.os.Bundle;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
public class TestSurefaceView extends Activity {
MySurfaceView mySurfaceView;
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
mySurfaceView = new MySurfaceView(this);
setContentView(mySurfaceView);
}
@Override
protected void onResume() {
// TODO Auto-generated method stub
super.onResume();
mySurfaceView.onResumeMySurfaceView();
}
@Override
protected void onPause() {
// TODO Auto-generated method stub
super.onPause();
mySurfaceView.onPauseMySurfaceView();
}
class MySurfaceView extends SurfaceView implements Runnable{
Thread thread = null;
SurfaceHolder surfaceHolder;
volatile boolean running = false;
public MySurfaceView(Context context) {
super(context);
// TODO Auto-generated constructor stub
surfaceHolder = getHolder();
}
public void onResumeMySurfaceView(){
running = true;
thread = new Thread(this);
thread.start();
}
public void onPauseMySurfaceView(){
boolean retry = true;
running = false;
while(retry){
try {
thread.join();
retry = false;
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
@Override
public void run() {
// TODO Auto-generated method stub
while(running){
if(surfaceHolder.getSurface().isValid()){
Canvas canvas = surfaceHolder.lockCanvas();
//... actual drawing on canvas
surfaceHolder.unlockCanvasAndPost(canvas);
}
}
}
}
}
next:
- Drawing on SurfaceView
- Handle onTouchEvent in SurfaceView
- Draw path on SurfaceView's canvas
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