Create Options Menu with SurfaceView

To create Options Menu on SurfaceView, simple override onCreateOptionsMenu() to add menu options, and override onOptionsItemSelected() to handle the event.

Create Options Menu with SurfaceView

package com.TestSurefaceView;

import android.app.Activity;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.os.Bundle;
import android.view.Menu;
import android.view.MenuItem;
import android.view.MotionEvent;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
import android.widget.Toast;

public class TestSurefaceView extends Activity {

MySurfaceView mySurfaceView;

/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
mySurfaceView = new MySurfaceView(this);
setContentView(mySurfaceView);
}

@Override
protected void onResume() {
// TODO Auto-generated method stub
super.onResume();
mySurfaceView.onResumeMySurfaceView();
}

@Override
protected void onPause() {
// TODO Auto-generated method stub
super.onPause();
mySurfaceView.onPauseMySurfaceView();
}

@Override
public boolean onCreateOptionsMenu(Menu menu) {
// TODO Auto-generated method stub
menu.add(0, 0, 0, "Do Something");
menu.add(0, 1, 1, "Do Something Else");
return true;
}

@Override
public boolean onOptionsItemSelected(MenuItem item) {
// TODO Auto-generated method stub
switch(item.getItemId()){
case 0:
Toast.makeText(TestSurefaceView.this,
"Do Something",
Toast.LENGTH_LONG).show();
break;
case 1:
Toast.makeText(TestSurefaceView.this,
"Do Something Else",
Toast.LENGTH_LONG).show();
break;
}
return true;
}

class MySurfaceView extends SurfaceView implements Runnable{

//In this test, handle maximum of 2 pointer
final int MAX_POINT_CNT = 2;

private Paint paint = new Paint(Paint.ANTI_ALIAS_FLAG);
float[] x = new float[MAX_POINT_CNT];
float[] y = new float[MAX_POINT_CNT];
boolean[] isTouch = new boolean[MAX_POINT_CNT];

float[] x_last = new float[MAX_POINT_CNT];
float[] y_last = new float[MAX_POINT_CNT];
boolean[] isTouch_last = new boolean[MAX_POINT_CNT];


Thread thread = null;
SurfaceHolder surfaceHolder;
volatile boolean running = false;

volatile boolean touched = false;
volatile float touched_x, touched_y;

public MySurfaceView(Context context) {
super(context);
// TODO Auto-generated constructor stub
surfaceHolder = getHolder();

}

public void onResumeMySurfaceView(){
running = true;
thread = new Thread(this);
thread.start();
}

public void onPauseMySurfaceView(){
boolean retry = true;
running = false;
while(retry){
try {
thread.join();
retry = false;
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}

@Override
public void run() {
// TODO Auto-generated method stub
while(running){
if(surfaceHolder.getSurface().isValid()){
Canvas canvas = surfaceHolder.lockCanvas();
//... actual drawing on canvas

paint.setStyle(Paint.Style.STROKE);
paint.setStrokeWidth(1);

if(isTouch[0]){
if(isTouch_last[0]){
paint.setStyle(Paint.Style.STROKE);
paint.setStrokeWidth(5);
paint.setColor(Color.RED);
canvas.drawLine(x_last[0], y_last[0], x[0], y[0], paint);
}
}
if(isTouch[1]){
if(isTouch_last[1]){
paint.setStyle(Paint.Style.STROKE);
paint.setStrokeWidth(5);
paint.setColor(Color.BLUE);
canvas.drawLine(x_last[1], y_last[1], x[1], y[1], paint);
}
}

surfaceHolder.unlockCanvasAndPost(canvas);
}
}
}

@Override
public boolean onTouchEvent(MotionEvent motionEvent) {
int pointerIndex = ((motionEvent.getAction() & MotionEvent.ACTION_POINTER_ID_MASK)
>> MotionEvent.ACTION_POINTER_ID_SHIFT);
int pointerId = motionEvent.getPointerId(pointerIndex);
int action = (motionEvent.getAction() & MotionEvent.ACTION_MASK);
int pointCnt = motionEvent.getPointerCount();

if (pointCnt <= MAX_POINT_CNT){
if (pointerIndex <= MAX_POINT_CNT - 1){

for (int i = 0; i < pointCnt; i++) {
int id = motionEvent.getPointerId(i);
x_last[id] = x[id];
y_last[id] = y[id];
isTouch_last[id] = isTouch[id];
x[id] = motionEvent.getX(i);
y[id] = motionEvent.getY(i);
}

switch (action){
case MotionEvent.ACTION_DOWN:
isTouch[pointerId] = true;
break;
case MotionEvent.ACTION_POINTER_DOWN:
isTouch[pointerId] = true;
break;
case MotionEvent.ACTION_MOVE:
isTouch[pointerId] = true;
break;
case MotionEvent.ACTION_UP:
isTouch[pointerId] = false;
isTouch_last[pointerId] = false;
break;
case MotionEvent.ACTION_POINTER_UP:
isTouch[pointerId] = false;
isTouch_last[pointerId] = false;
break;
case MotionEvent.ACTION_CANCEL:
isTouch[pointerId] = false;
isTouch_last[pointerId] = false;
break;
default:
isTouch[pointerId] = false;
isTouch_last[pointerId] = false;
}
}
}

return true;
}

}
}



Related Post:
- Create OptionsMenu in /res/menu/menu.xml
- Create OptionsMenu using menu.add()

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