Reduce Bitmap size using BitmapFactory.Options.inSampleSize

In the post "Load ImageView with JPG file in SD Card", the ImageView is loaded with bitmap in full-size. It cost too much resources for a mobile device, and easy to make the app closed unexpectly.

We can generate a shrinked bitmap using BitmapFactory.Options with inSampleSize; such that to reduce the needed resources greatly.

package com.AndroidLoadImageView;

import android.app.Activity;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.os.Bundle;
import android.widget.ImageView;

public class AndroidLoadImageViewActivity extends Activity {

String imagefile ="/sdcard/IMG_9331.JPG";

/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);

ImageView image = (ImageView)findViewById(R.id.image);
//Bitmap bm = BitmapFactory.decodeFile(imagefile);
Bitmap bm = ShrinkBitmap(imagefile, 300, 300);
image.setImageBitmap(bm);
}

Bitmap ShrinkBitmap(String file, int width, int height){

BitmapFactory.Options bmpFactoryOptions = new BitmapFactory.Options();
bmpFactoryOptions.inJustDecodeBounds = true;
Bitmap bitmap = BitmapFactory.decodeFile(file, bmpFactoryOptions);

int heightRatio = (int)Math.ceil(bmpFactoryOptions.outHeight/(float)height);
int widthRatio = (int)Math.ceil(bmpFactoryOptions.outWidth/(float)width);

if (heightRatio > 1 || widthRatio > 1)
{
if (heightRatio > widthRatio)
{
bmpFactoryOptions.inSampleSize = heightRatio;
} else {
bmpFactoryOptions.inSampleSize = widthRatio;
}
}

bmpFactoryOptions.inJustDecodeBounds = false;
bitmap = BitmapFactory.decodeFile(file, bmpFactoryOptions);
return bitmap;
}
}



next post:
- Ready image file using build-in Gallery, with Intent.ACTION_PICK

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