Android image processing - Edge Enhance

Read it first: Image processing on Android, the basic logic of Convolution Matrix.

It's example to perform edge enhance on Android.

Edge Enhance


package com.AndroidImageProcessing;

import android.app.Activity;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Color;
import android.os.Bundle;
import android.os.Handler;
import android.view.View;
import android.widget.ImageView;
import android.widget.ProgressBar;

public class AndroidImageProcessingActivity extends Activity {

final static int KERNAL_WIDTH = 3;
final static int KERNAL_HEIGHT = 3;

int[][] kernal ={
{0, 0, 0},
{-1, 1, 0},
{0, 0, 0}
};

ImageView imageSource, imageAfter;
Bitmap bitmap_Source;
ProgressBar progressBar;

private Handler handler;
Bitmap afterProcess;

/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
imageSource = (ImageView)findViewById(R.id.imageSource);
imageAfter = (ImageView)findViewById(R.id.imageAfter);
progressBar = (ProgressBar)findViewById(R.id.progressBar);

bitmap_Source = BitmapFactory.decodeResource(getResources(), R.drawable.testpicture);

handler = new Handler();
StratBackgroundProcess();
}

private void StratBackgroundProcess(){

Runnable runnable = new Runnable(){

@Override
public void run() {
afterProcess = processingBitmap(bitmap_Source, kernal);

handler.post(new Runnable(){

@Override
public void run() {
progressBar.setVisibility(View.GONE);
imageAfter.setImageBitmap(afterProcess);
}

});
}
};
new Thread(runnable).start();
}

private Bitmap processingBitmap(Bitmap src, int[][] knl){
Bitmap dest = Bitmap.createBitmap(
src.getWidth(), src.getHeight(), src.getConfig());

int bmWidth = src.getWidth();
int bmHeight = src.getHeight();
int bmWidth_MINUS_2 = bmWidth - 2;
int bmHeight_MINUS_2 = bmHeight - 2;

for(int i = 1; i <= bmWidth_MINUS_2; i++){
for(int j = 1; j <= bmHeight_MINUS_2; j++){

//get the surround 3*3 pixel of current src[i][j] into a matrix subSrc[][]
int[][] subSrc = new int[KERNAL_WIDTH][KERNAL_HEIGHT];
for(int k = 0; k < KERNAL_WIDTH; k++){
for(int l = 0; l < KERNAL_HEIGHT; l++){
subSrc[k][l] = src.getPixel(i-1+k, j-1+l);
}
}

//subSum = subSrc[][] * knl[][]
int subSumA = 0;
int subSumR = 0;
int subSumG = 0;
int subSumB = 0;

for(int k = 0; k < KERNAL_WIDTH; k++){
for(int l = 0; l < KERNAL_HEIGHT; l++){
subSumR += Color.red(subSrc[k][l]) * knl[k][l];
subSumG += Color.green(subSrc[k][l]) * knl[k][l];
subSumB += Color.blue(subSrc[k][l]) * knl[k][l];
}
}

subSumA = Color.alpha(src.getPixel(i, j));

if(subSumR <0){
subSumR = 0;
}else if(subSumR > 255){
subSumR = 255;
}

if(subSumG <0){
subSumG = 0;
}else if(subSumG > 255){
subSumG = 255;
}

if(subSumB <0){
subSumB = 0;
}else if(subSumB > 255){
subSumB = 255;
}

dest.setPixel(i, j, Color.argb(
subSumA,
subSumR,
subSumG,
subSumB));
}
}

return dest;
}

}


main.xml
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical" >

<TextView
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="@string/hello" />
<ScrollView
android:layout_width="fill_parent"
android:layout_height="fill_parent">
<LinearLayout
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical" >
<TextView
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="Original" />
<ImageView
android:id="@+id/imageSource"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:src="@drawable/testpicture"/>
<TextView
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="Result" />
<FrameLayout
android:layout_width="wrap_content"
android:layout_height="wrap_content">
<ImageView
android:id="@+id/imageAfter"
android:layout_width="wrap_content"
android:layout_height="wrap_content"/>
<ProgressBar
android:id="@+id/progressBar"
style="?android:attr/progressBarStyleLarge"
android:layout_width="wrap_content"
android:layout_height="wrap_content"/>
</FrameLayout>

</LinearLayout>
</ScrollView>

</LinearLayout>


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